Пример #1
0
    def __init__(self):
        GUI.__init__(self)
        self.modeldir = "/solver/vol3/hair1/data"
        self.widgets = []
        self.model = None
        self.sim = None
        self.ok = False

        self.outputName = None
        self.outputBinary = None
        self.outputModel = None
        self.outputSim = None
Пример #2
0
    def __init__(self, width, height, grid_element_size, time_step):

        # Init GUI
        GUI.__init__(self, width, height, grid_element_size)
        #super(self.__class__,self).__init__(width, height,grid_element_size)

        self.cells = Cells(width, height)
        self.state = 0
        self.time_step = time_step

        # After build
        self.set_intro()
        self.update_grid()
        # Call the update() function after time step
        self.timer = self.root.after(self.time_step, self.update)
Пример #3
0
    def __init__(self, width, height, grid_element_size, time_step):

        # Init GUI
        GUI.__init__(self, width, height, grid_element_size)

        self.cells = HPCells(width, height)
        self.state = 0
        self.oldstate = 0
        self.old_cell_state = [0] * self.cells.ncells
        self.count = 0
        self.skipframe = 1
        self.time_step = time_step

        # After build
        self.set_intro()
        self.update_grid()
        # Call the update() function after time step
        self.timer = self.root.after(self.time_step, self.update)
Пример #4
0
 def __init__(self, size, window_width, window_height):
     GUI.__init__(self, size, window_width, window_height)
     self.player1 = Human(1)
     self.player2 = AlfaBetaOdd(2, size=self.size)
Пример #5
0
 def __init__(self, size, window_width, window_height):
     GUI.__init__(self, size, window_width, window_height)
     self.player1 = Human(1)
     self.player2 = Human(2)
Пример #6
0
 def __init__(self, size, window_width, window_height, player1, player2):
     GUI.__init__(self, size, window_width, window_height)
     self.player1 = player1
     self.player2 = player2
     self.data = {'Nazwa': [], 'Wynik': [], 'Czas': [], 'Ruch': []}