def start_game(self, Player, Controller, Scene): if self.Debug == False: Scene.get_names(Player, Controller) Scene.Intro_Grandfather(Player, Controller, Scene, self) Scene.Intro_Friend(Player, Controller) Scene.Intro_Agatha(Player, Controller, Scene, self) Scene.defeated_by_Agatha(Player) Scene.spellbook_tutorial(Player, Controller, self) else: Scene.clear_screen() self.story = True self.spellbook = True #Enter Tower self.current_floor = self.tower[5].Name self.tower[5].enter_room(Player, Scene, Controller, self)