Пример #1
0
def Main():
    x_length = 600
    y_length = 600
    clock = pygame.time.Clock()

    while True:
        scene = Scene(x_length, y_length)
        snake = Snake()

        while True:
            clock.tick(10)

            direction = GetClick()
            coord = scene.CalculateDistances(snake)
            #print(coord)
            snake.UpdateDirection(direction)

            scene.CheckCatchApple(snake)

            snake.UpdateSnake()

            ret = scene.CheckColisson(snake)
            if ret == False:
                scene.UpdateScreen(snake)
            else:
                score = scene.GameOver()
                break