def createPlayers(): mngr = EventManager() bob = Character(mngr, 'Bob', (0,0), None, None, None) joe = Character(mngr, 'Joe', (0,0), None, None, None) gun = Gun(mngr) ammo = Ammo(mngr) gun.updateData(ak47) joe.pickup(gun) joe.pickup(ammo) joe.equipWeapon(gun) joe.reload() tom = Character(mngr, 'Tom', (0,0), None, None, None) tom.initative = 12 return [joe, tom, bob]