示例#1
0
def create_world():
    global character, floor, bullets, semiboses, time, skills, semi_sound
    # 캐릭터
    character = Character()
    character.life = temp.character_life
    character.skill = temp.character_skill
    #배경
    floor = Floor()
    #준보스
    semiboses.append(Final())
    for semiboss in semiboses:
        semiboss.set_floor(floor)
    # 스크롤링
    floor.set_center_object(character)
    character.set_floor(floor)
    #총알
    bullets = list()
    #스킬
    skills = list()
    #시간
    time = Time()
    #사운드
    semi_sound = load_music("Resource/Sound/semi_stage.mp3")
    semi_sound.set_volume(64)
    semi_sound.repeat_play()
示例#2
0
def create_world():
    global character, floor, bullets, mushs, semiboses, time, skills, semi_sound, items,background
    # 캐릭터
    character = Character()
    character.life = temp.character_life
    character.skill = temp.character_skill
    #배경
    floor = Floor()
    background = Background(1024,600)
    #준보스
    semiboses.append(Semi())
    for semiboss in semiboses:
        semiboss.set_floor(floor)
    # 스크롤링
    floor.set_center_object(character)
    character.set_floor(floor)
    # 몬스터
    mushs = create_mush();
    for mush in mushs:
        mush.set_floor(floor)
    #총알
    bullets = list()
    #스킬
    skills = list()
    #시간
    time = Time()
    #사운드
    semi_sound = load_music("Resource/Sound/stage_2.mp3")
    semi_sound.set_volume(48)
    semi_sound.repeat_play()
    # item
    items.append(Item())
    for item in items:
        item.set_floor(floor)
示例#3
0
def create_world():
    global character, floor, background, bullets , yangs
    character = Character(95)
    yangs = create_sheep();
    floor = Floor()
    background = Background(1024,600)

    floor.set_center_object(character)
    character.set_floor(floor)
    for yang in yangs:
        yang.set_floor(floor)
    bullets = list()
示例#4
0
def create_world():
    global character, floor, background, bullets , yangs , items, skills,bgm_sound
    character = Character()
    yangs = create_sheep();
    floor = Floor()
    items.append(Item())
    for item in items:
        item.set_floor(floor)
    background = Background(1024,600)
    floor.set_center_object(character)
    character.set_floor(floor)
    for yang in yangs:
        yang.set_floor(floor)
    bullets = list()
    skills = list()
    if bgm_sound == None:
        bgm_sound = load_music("Resource/Sound/stage_1.mp3")
        bgm_sound.set_volume(64)
        bgm_sound.repeat_play()