def startGame(self): playing = True; isPlayer1Turn = True; self.board.initBoard(); print("Serial initial!!!"); sendManager = SerialManager(); sendManager.sendNumber('c'); while playing: self.board.printBoard(); toMove = -1; if isPlayer1Turn: print("P1 turn...") while not self.board.addChip(self.p1.identifier, toMove): toMove = self.p1.getPlayerMove(self.board); else: print("Computer turn...") while not self.board.addChip(self.p2.identifier, toMove): toMove = self.p2.getPlayerMove(self.board); if toMove >= 0: print("Serial!!!"); sendManager = SerialManager(); sendManager.sendNumber(toMove); isPlayer1Turn = not isPlayer1Turn; score = self.board.getScore(); if self.board.isFinished(): playing = False; print("Alguien gano"); if score > 1000: print("Gano la computadora"); else: print("Ganaste");