示例#1
0
class SystemEngine(object):
    def __init__(self, interType, ui):  #Construtor da classe
        self.ui = ui
        self.interType = interType

        self.timer = QtCore.QTimer()

        self.ser1 = SerialManager(interType)

        self.ySize = 500

        if self.interType == 0:
            self.x_scale = 10
            self.nCurves = 2
            self.y_min = [0, 0]
            self.y_max = [32700, 10000]
            self.xSize = 780

            self.color = ['r', 'g']
            self.name = ["Força", "Tensão no Calibrante"]
            self.unit = ["Tonf", "mV"]

        elif self.interType == 1:
            self.x_scale = 10
            self.nCurves = 3
            self.y_min = [0, 0, 0]
            self.y_max = [32700, 10000, 5000]

            self.color = ['r', 'g', 'y']
            self.name = ["Temperatura", "Força", "Potência"]
            self.unit = ["ºC", "N", "W"]
            self.xSize = 735

        self.ser1.startPort(str(self.ser1.portList[1].device), 115200)
        self.ser1.serialListPanel(self.ui)

        self.layout = GraphicsLayout()

        self.updateTimer()

        self.scene = QtGui.QGraphicsScene()

        self.scene.addItem(self.layout)
        self.updateScale()

        #self.layout.setMaximumSize(770,550)
        self.scene.focusItem()

        self.sceneSelector(self.scene)

        self.ui.menuPlay_Pause = QtWidgets.QAction(self.ui.MainWindow)
        self.ui.menuPlay_Pause.setText("Play")
        self.ui.menuPlay_Pause.setObjectName("menuPlay_Pause")

        self.ui.menuBar.addAction(self.ui.menuPlay_Pause)
        self.ui.menuPlay_Pause.setCheckable(True)

        self.ui.menuPlay_Pause.triggered.connect(self.playPauseButtonAnimation)

        self.ui.linkActions()

        self.ui.t_max.returnPressed.connect(self.updateScale)
        self.ui.f_max.returnPressed.connect(self.updateScale)
        self.ui.f_min.returnPressed.connect(self.updateScale)
        self.ui.p_max.returnPressed.connect(self.updateScale)
        self.ui.p_min.returnPressed.connect(self.updateScale)

        if self.interType == 1:
            self.ui.temp_max.returnPressed.connect(self.updateScale)
            self.ui.temp_min.returnPressed.connect(self.updateScale)

        self.ui.samplingCBox.currentIndexChanged.connect(self.updateTimer)
        self.timeant = time.time()
        self.timer.timeout.connect(self.updateData)

        thread_instance = QtCore.QThread()
        thread_instance.start()
        thread_instance.exec_()
        self.timer.start(100)

    def playPauseButtonAnimation(self):
        if (self.ui.menuPlay_Pause.text() == "Play"):
            self.ui.menuPlay_Pause.setText("Pause")
            self.ui.startTimeLabel.setText(self.ui.currentTimeLabel.text())
        else:
            self.ui.menuPlay_Pause.setText("Play")

    def sceneSelector(self, scene):
        scene.setSceneRect(0, 0, 1000, 600)
        self.ui.CentralGraph.setScene(scene)
        self.ui.CentralGraph.setSceneRect(scene.sceneRect())
        self.ui.CentralGraph.setBackgroundBrush(QtCore.Qt.black)
        self.ui.CentralGraph.setInteractive(False)

    def updateData(self):
        #print(time.time()-self.timeant)
        if (self.ui.menuPlay_Pause.isChecked() == True):
            readData = self.ser1.read()  # Lê o dado da serial
            readData = readData.decode('utf8')
            #print(readData)
            dado = readData.split(' ', self.nCurves + 1)

            dado[len(dado) - 1] = dado[len(dado) - 1].split('\n', 2)[0]
            try:
                if self.interType == 0:
                    self.ui.forceLabel.setText(str(dado[0]) + " Tonf")
                    self.ui.calibratorLabel.setText(
                        str(dado[1].split()[0]) + " mV")

                elif self.interType == 1:
                    self.ui.tempLabel.setText(str(dado[0]) + "ºC")
                    self.ui.forceLabel.setText(str(dado[1].split()[0]) + " kN")
                    self.ui.powLabel.setText(str(dado[2].split()[0]) + " kW")

            except IndexError:
                print("Erro no Indice do Array Enviado pela Serial")
            try:
                self.graph.updateGraph(dado)

            except IndexError:
                print("Erro: Array inválido")
                print(dado)

        else:
            pass
        self.timeant = time.time()

    def updateScale(self):
        try:
            self.x_scale = int(self.ui.t_max.text())

            if self.interType == 0:
                self.y_min[0] = int(self.ui.f_min.text())
                self.y_max[0] = int(self.ui.f_max.text())
                self.y_min[1] = int(self.ui.p_min.text())
                self.y_max[1] = int(self.ui.p_max.text())

            elif self.interType == 1:
                self.y_min[0] = int(self.ui.temp_min.text())
                self.y_max[0] = int(self.ui.temp_max.text())
                self.y_min[1] = int(self.ui.f_min.text())
                self.y_max[1] = int(self.ui.f_max.text())
                self.y_max[2] = int(self.ui.p_max.text())
                self.y_min[2] = int(self.ui.p_min.text())

        except ValueError:
            self.x_scale = 100
            self.y_min[0] = 0
            self.y_max[0] = 32700
            self.y_min[1] = 0
            self.y_max[1] = 10000

            if self.interType == 1:
                self.y_min[2] = 0
                self.y_max[2] = 5000

            print("Erro!: Campos de Escala Vazios")

        if (self.x_scale == "0"):
            self.x_scale = "1"

        self.layout.clear()
        self.layout.setMinimumSize(500, 600)
        self.layout.setMaximumSize(500, 600)
        self.graph = Graph(self.time[0] / 1000, self.x_scale, self.nCurves,
                           self.y_min, self.y_max, self.xSize, self.ySize,
                           self.color, self.name, self.unit)

        self.layout.addItem(self.graph.axis[0],
                            row=1,
                            col=1,
                            rowspan=1,
                            colspan=1)
        for n in range(1, self.nCurves):
            self.layout.addItem(self.graph.axis[n],
                                row=1,
                                col=n + 2,
                                rowspan=1,
                                colspan=1)

        self.layout.addItem(self.graph, row=1, col=2, rowspan=1, colspan=1)
        self.layout.addItem(self.graph.axisTime,
                            row=2,
                            col=2,
                            rowspan=1,
                            colspan=1)

        self.scene.focusItem()

    def updateTimer(self):
        self.time = self.ui.samplingCBox.currentText().split(" ")
        self.time[0] = int(self.time[0])
        #print(self.time[0])
        if (self.time[0] < 100):
            self.time[0] = 1000 * self.time[0]

        self.timer.stop()
        self.timer.start(self.time[0])