#board[6][4] = p1
    #board[6][5] = p2
    #board[7][3] = white_queen

    engine.black_king = Piece.King(-1)
    engine.black_king_pos = (4, 0)
    black_queen = Piece.Queen(-1)
    black_rook1 = Piece.Rook(-1)
    board[1][4] = p3
    board[0][4] = engine.black_king
    #board[4][0] = black_queen
    #board[0][7] = black_rook1

    engine.init_board()

    PLAYER_ONE = Player.AiMinimax(1, engine)
    PLAYER_TWO = Player.AiRand(-1, engine)

    #print(PLAYER_TWO.evaluate(-1, 2))

    players = [PLAYER_ONE, PLAYER_TWO]

    turn = 0

    print("Inital Boardstate:")
    engine.print_board()

    while True:
        if play_by_play:
            input("")