Exemple #1
0
from module.campaign.campaign_base import CampaignBase
from module.map.map_base import CampaignMap
from module.map.map_grids import SelectedGrids, RoadGrids
from module.logger import logger
from .b1 import Config as ConfigBase

MAP = CampaignMap('B3')
MAP.in_map_swipe_preset_data = (1, 1)
MAP.shape = 'I10'
MAP.camera_data = ['E3', 'E5', 'C6', 'F6']
MAP.camera_data_spawn_point = ['E7']
MAP.map_data = """
    ++ ++ -- -- Me -- -- ++ ++
    ++ -- -- ME __ ME -- -- ++
    -- -- Me -- MS -- Me -- --
    -- ME -- ++ -- ++ -- ME --
    -- -- MS -- MB -- MS -- --
    -- ME -- ++ -- ++ -- ME --
    -- -- Me -- MS -- Me -- --
    ME -- -- -- -- -- -- -- ME
    ++ ++ -- SP -- SP -- ++ ++
    ++ ++ -- -- -- -- -- ++ ++
"""
MAP.weight_data = """
    10 10 10 10 10 10 10 10 10
    10 10 10 10 10 10 10 10 10
    10 10 10 10 10 10 10 10 10
    10 10 10 10 10 10 10 10 10
    10 10 10 10 10 10 10 10 10
    10 10 10 10 10 10 10 10 10
    10 10 10 10 10 10 10 10 10
Exemple #2
0
    ++ ++ SP -- SP ++ ++
    ++ ME -- -- -- ME ++
    ME -- -- ME -- -- ME
    -- MS ME -- ME MS --
'''
MAP.camera_data = ['D3', 'D5', 'D7']
MAP.spawn_data = [
    {'battle': 0, 'enemy': 2, 'siren': 2},
    {'battle': 1, 'enemy': 1},
    {'battle': 2, 'enemy': 2, 'siren': 1},
    {'battle': 3, 'enemy': 1},
    {'battle': 4, 'enemy': 2},
    {'battle': 5, 'enemy': 1},
    {'battle': 6, 'enemy': 1, 'boss': 1},
]
MAP.in_map_swipe_preset_data = (0, 2)


A1, B1, C1, D1, E1, F1, G1, \
A2, B2, C2, D2, E2, F2, G2, \
A3, B3, C3, D3, E3, F3, G3, \
A4, B4, C4, D4, E4, F4, G4, \
A5, B5, C5, D5, E5, F5, G5, \
A6, B6, C6, D6, E6, F6, G6, \
A7, B7, C7, D7, E7, F7, G7, \
A8, B8, C8, D8, E8, F8, G8, \
A9, B9, C9, D9, E9, F9, G9, \
    = MAP.flatten()


class Config: