turn_count += 1 turn = 'ai' game.Update(dol) game.Visual() while True: state = game.board if turn == 'ai': if turn_count == 2: dol = ai.Second_choice(state) else: dol = ai.Choice(state) turn_count += 1 else: if mode == '1': dol = pl.Choice() turn_count += 1 else: dol = pl.Choice(state) turn_count += 1 print('dol_choice' + str(dol)) if not game.Update(dol): continue