from AI import AI from damage import Damage list = {} #no0 狐族双剑士 list[0] = [0, 1, 2, 3] #no1 流浪炎术士 list[1] = [4, 5, 6, 7] #no2 陣線先鋒 list[2] = [8, 12, 13, 14] #no3 皇家神射手 list[3] = [9, 10, 11, 15] #no4 钢铁护卫 list[4] = [16, 17] ranges = {} ranges[0] = AI.NEAR_RANGE(2) ranges[1] = AI.FAR_RANGE(2) ranges[2] = AI.NEAR_RANGE(2) ranges[3] = AI.FAR_RANGE(2) ranges[4] = AI.NEAR_RANGE(2) # propertys = {} propertys[0] = [30, Damage.LIGHT_ARMOR(), 100] propertys[1] = [10, Damage.CLOTH_ARMOR(), 80] propertys[2] = [50, Damage.HEAVY_ARMOR(), 120] propertys[3] = [10, Damage.CLOTH_ARMOR(), 80] propertys[4] = [50, Damage.HEAVY_ARMOR(), 120]