''' PLAYER1'S TURN ''' turn += 1 # wypisanie statystyk LP print('\n' + bcolors.BOLD + Player1.name +" Pks:" + bcolors.ENDC) Pokemon1.printHp() print('\n' + bcolors.BOLD + Player2.name +" Pks:" + bcolors.ENDC) Pokemon2.printHp() print('\n') # wybranie akcji choice = Pokemon1.ChooseAction() # wypisanie atakow if choice == 1: atkChoice = Pokemon1.ChooseAttack() Player1, Player2 = Player1.PokemonDamageCalculation(Player2, P1Pokemon, P2Pokemon, atkChoice) # ITEMS elif choice == 2: Player1.ItemDamageCalculation(Player2) # RUN BERRY RUN elif choice == 3: print(bcolors.BOLD + Player1.name + bcolors.BOLD +' escaped' + bcolors.ENDC) exit(0) # NOPE!!! else: print('There is no option ', choice) break elif turn % 2 == 1: