tilesHeightNumber = 50 tilesHeightSize = 16 tilesWidthSize = 16 screenWidth = tilesWidthSize * tileswidthNumber screenHeight = tilesHeightSize * tilesHeightNumber fenetre = pygame.display.set_mode((screenWidth, screenHeight)) #Icone image_icone = "DawnLike/Commissions/Icons.png" icone = pygame.image.load(image_icone) pygame.display.set_icon(icone) #Titre titre_fenetre = "Super jeux !" pygame.display.set_caption(titre_fenetre) clock = pygame.time.Clock() #BOUCLE PRINCIPALE continuer = 1 while continuer: fenetre.fill((0, 0, 0)) clock.tick(60) for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() joueur.handle_event(event) fenetre.blit(joueur.image, joueur.rect) pygame.display.update() continue