コード例 #1
0
tilesHeightNumber = 50
tilesHeightSize = 16
tilesWidthSize = 16

screenWidth = tilesWidthSize * tileswidthNumber
screenHeight = tilesHeightSize * tilesHeightNumber

fenetre = pygame.display.set_mode((screenWidth, screenHeight))
#Icone
image_icone = "DawnLike/Commissions/Icons.png"
icone = pygame.image.load(image_icone)
pygame.display.set_icon(icone)
#Titre
titre_fenetre = "Super jeux !"
pygame.display.set_caption(titre_fenetre)

clock = pygame.time.Clock()
#BOUCLE PRINCIPALE
continuer = 1
while continuer:
    fenetre.fill((0, 0, 0))
    clock.tick(60)

    for event in pygame.event.get():
        if event.type == pygame.QUIT:
            sys.exit()

    joueur.handle_event(event)
    fenetre.blit(joueur.image, joueur.rect)
    pygame.display.update()
    continue