player.skill += 5 player.maxHealthAndArmor() print("!! You have leveled up to level", player.level, "!!") game = Game() game.start() player = Player("Juha") while game.isRunning: enemy = game.generateOpponent(player) pick = input("Do you wish to attack? Y/N") if pick == "Y": while enemy.health >= 1: player.attack(enemy) if enemy.health >= 1: enemy.attack(player) else: experience = enemy.damage * 2 print(enemy.name, "is defeated! You have earned", experience, "XP!") player.experience += experience if player.experience >= player.level * 10: game.playerLevelUp(player) player.showStatistics() if player.health <= 0: print(player.name, "has died! Game over, man!") game.isRunning = False break else: continue