def __init__(self, rows, cols, magnetss): self.__rows = rows self.__cols = cols for i in range(0, rows - 1): tmp = [] tmp2 = [] for j in range(0, 2300): tmp.append(' ') tmp2.append([]) self.__grid.append(tmp) self.__base.append(tmp2) for i in range(0, 1): tmp = [] tmp2 = [] for j in range(0, 2300): tmp.append('X') tmp2.append([]) self.__grid.append(tmp) self.__base.append(tmp2) l = 0 f = 1960 count_magnets = 0 dragon_done = False while True: random.seed(time.time()) l1 = random.randint(l, l + 4) if l1 > f: break num = random.randint(1, 100) l2 = 10 if l1 > 800 and dragon_done == False: l2 = random.randint(10, 30) ob = Obstacle(l2, l1, 10, self) for i in range(0, len(ob.get_mat())): for j in range(0, len(ob.get_mat()[0])): self.__base[l2 + i][l1 + j].append(ob) l2 = l2 + 10 dragon_done = True is_magnet = False for i in range(0, num): mode = random.randint(0, 7) l2 = random.randint(l2, l2 + 10) if l2 >= 48: break if mode == 6 and is_magnet == False and count_magnets < 4: magnetss.append([l2, l1]) is_magnet = True count_magnets = count_magnets + 1 elif mode == 6: mode = random.randint(0, 5) ob = Obstacle(l2, l1, mode, self) for i in range(0, len(ob.get_mat())): for j in range(0, len(ob.get_mat()[0])): self.__base[l2 + i][l1 + j].append(ob) l2 = l2 + 10 l1 = l1 + 50 l = l1 l = 0 f = 1960 while True: random.seed(time.time()) l1 = random.randint(l, l + 10) if l > f: break ob = Obstacle(4, l1, random.randint(8, 9), self) l1 = l1 + 100 l = l1