game_is_on = True right_or_left = "right" screen.update() while game_is_on: time.sleep(move_speed) move_speed *= 0.9 random_num = random.randint(1, 40) if random_num == 5: for obstacle in obstacles: if right_or_left == "right": obstacle.go_right() elif right_or_left == "left": obstacle.go_left() if right_or_left == "right": right_or_left = "left" elif right_or_left == "left": right_or_left = "right" if random_num == 20 or random_num == 30: laser_move_speed += 0.1 random_enemy = random.choice(obstacles) x = random_enemy.xcor() y = random_enemy.ycor() laser = Laser((x, y), "Down") lasers.append(laser) for laser in lasers: