import sys, pygame from random import randint from bird import Bird from obstacle import Obstacle pygame.init() running = True screen = pygame.display.set_mode((500, 500)) bird = Bird() bird.rect.x = 50 bird.rect.y = 250 obstacle = Obstacle() obstacle.setX(400) myfont = pygame.font.SysFont("monospace", 40) # render text points = 0 clock = pygame.time.Clock() def gameOver(): running = False while 1: for event in pygame.event.get(): if event.type == pygame.QUIT: sys.exit() while running: