コード例 #1
0
    def enterWaiting(self):
        DistributedInteractive.enterWaiting(self)
        self.avGameState = localAvatar.getGameState()
        if self.avGameState == 'Battle':
            self.avGameState = 'LandRoam'

        localAvatar.b_setGameState('DinghyInteract', [self])
コード例 #2
0
 def enterWaiting(self):
     DistributedInteractive.enterWaiting(self)
     self.avGameState = localAvatar.getGameState()
     if self.avGameState == 'Battle':
         self.avGameState = 'LandRoam'
     
     localAvatar.b_setGameState('DinghyInteract', [
         self])
 def enterWaiting(self):
     DistributedInteractive.enterWaiting(self)
     localAvatar.motionFSM.off()
     self.accept('shipSinking-' + str(self._shipId), self.shipSinking)
コード例 #4
0
 def enterWaiting(self):
     localAvatar.motionFSM.off()
     DistributedInteractive.enterWaiting(self)
 def enterWaiting(self):
     DistributedInteractive.enterWaiting(self)
     localAvatar.motionFSM.off()
     self.accept('shipSinking-' + str(self._shipId), self.shipSinking)
 def enterWaiting(self):
     DistributedInteractive.enterWaiting(self)
     localAvatar.motionFSM.off()