def create_enemy(letter): enemy = Entities.Actor( letter, pygame.image.load("images/letters/letter-" + letter + ".png"), 64, 64, random.randint(0, 736), 50, random.randint(1, 3), 40) return enemy
tip_font = pygame.font.Font("fonts/Sketch.otf", 32) # All letters letters = [ "a", "b", "c", "d", "e", "f", "g", "h", "i", "j", "k", "l", "m", "n", "o", "p", "q", "r", "s", "t", "u", "v", "x", "y", "z" ] original_word_letters = [] word_letters = [] masked_word = [] other_letters = [] enemy_list = [] # Player player = Entities.Actor("player", pygame.image.load("images/spaceship64.png"), 64, 64, 370, 520, 4, 0) # Bullet bullet = Entities.Actor("bullet", pygame.image.load("images/bullet32.png"), 32, 32, 0, 520, 0, 8, "ready") def get_word_and_tip(): file = open("db.txt", "r") lines = file.readlines() selected_line = random.randint(0, len(lines) - 1) data = lines[selected_line].split(",") file.close() return data[0], data[1].replace("\n", "")