def create_entities(self): entities = [] for i in range(self.settings['number_of_enemies']): x = random.randint(0, self.settings['map_size'][0]) y = random.randint(0, self.settings['map_size'][1]) angle = random.randint(0, 359) aircraft = random.choice(['Mig21', 'Mig35']) if aircraft == 'Mig21': entities.append( Entities.Mig21((x, y, angle), self.settings['map_size'])) elif aircraft == 'Mig35': entities.append( Entities.Mig35((x, y, angle), self.settings['map_size'])) return entities