def setMonstersItems(size): for i in range (size): for j in range (size): if (i,j) != (0,0) : site = random.randint(0,4) if site >= 3: map[i][j]["monster"] = dict(Monsters.addRandom()) elif site > 0: map[i][j]["items"].append(Items.addRandom())
def setMonstersItems(size): # defini aleatoirement la presence de monstres et d'objets dans chaque zone Monsters.checkList() Items.checkList() for i in range (size): for j in range (size): if (i,j) != (0,0) : site = random.randint(0,4) if site >= 3: map[i][j]["monster"] = dict(Monsters.addRandom()) elif site > 0: map[i][j]["items"].append(Items.addRandom())