def enter(self, params = None): if params: animationData = self.__parseData(params) self.__isNodeTimeline = 'nodePositions' in animationData if not self.__isNodeTimeline: source = Math.Matrix() source.translation = Math.Vector3(0.0, 0.0, 0.0) else: source = Math.Matrix() source.setTranslate(self._context.cameraSettings.cam_start_target_pos) self.strategy = BigWorld.CameraStrategyCinematic(animationData, Math.Vector3(0.0, 1.0, 0.0), source, self.__cbExitState is None, self._context.cameraInstance.effectController, self.__lagHalfLife) self.strategy.staticNodeUpdateTime = self.__class__.GROUND_NODE_UPDATE_TIME self._context.cameraInstance.setStrategy(self.strategy, self._context.interpolationDuration) return