from BigWorld import CompoundAssembler
compound = CompoundAssembler.createCompound()
mesh = BigWorld.Model("example_mesh.fbx") CompoundAssembler.addMesh(compound, mesh)Similarly, they can add textures or sounds to the compound using the appropriate functions provided by the module. Overall, the BigWorld CompoundAssembler is a powerful tool for developers looking to create complex game objects in the BigWorld engine. By allowing them to easily create and manipulate compound assets, it makes it easier to create complex, interactive game worlds.