Example #1
0
 def pushClipArea(self,area):
     result=Graphics.pushClipArea(self,area)
     top=self.mClipStack[-1]
     glScissor(top.x, self.mHeight - top.y - top.height, top.width, top.height)
     return result
 def pushClipArea(self,area):
     result=Graphics.pushClipArea(self,area)
     top=self.mClipStack[-1]
     self.mTarget.set_clip( pygame.Rect(top.x,top.y,top.width,top.height) )
     
     return result